After all, I can remember desperately wanting to shoot digital dinosaurs around the time of the films too. Hindsight is 20/20, of course, so it's far too easy to slam all those developers for not stumbling across the total sense that a tycoon game made for the license. They had their moments, but they were so staggeringly ignorant of what the Jurassic Park concept really was. Most attempts at bringing Spielberg's dino fantasy into interactivity concentrated on the action: the running, the jumping, the shooting and even on the being-a-Velociraptor thing.
It's just a brilliant, brilliant idea for a game.